last updated: 2022.12.12

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‘Gram

Contact

*http://greengoldenly.com/*

*https://www.linkedin.com/in/evanboehm/*

*https://twitter.com/evanbbb*

*https://www.instagram.com/green.goldenly/*

easiest is through LinkedIn


Summary

A seasoned division leader and creative director, experienced in building innovation-based creative departments. My work combines business development, culture building, mentorship, and strategic thinking with a creative approach that specializes in merging storytelling and technology with virtual, physical, and hybrid spaces.

From AI product visioning to building story-driven IP to developing immersive, urban-scale environments, I lead multidisciplinary groups of designers, strategists, business developers, architects, coders, engineers, and animators. The goal is to create emotive ideas built for tomorrow.

Profile

👉 Full Work Database

BUCK 2021-Present

Title

Role

Department

Location

Group Creative Director

Director of AI, Co-Leading the Experience Offering

Creative Leadership

Los Angeles & London

Brought on to lead the creation of a new offering and division, based on world class design, technology, and immersive storytelling. The goal is to take the amazing artists of BUCK and have them converse with culture in new, novel ways.

Untitled Database

Moment Factory 2016-2021

Title

Role

Department

Location

Creative Director

Unit Creative Lead

Aura Unit (as lead) and Cities Unit

Montreal

Senior leader working across multiple industries and markets. Final position was as the lead creative for one of Moment Factory’s IP development divisions, with a focus on bringing original stories and experiences to market.

Originally hired for my record of merging storytelling and technology as a Creative Director, my role shifted to business development, strategy, and multimedia masterplanning for buildings, commercial neighborhoods, and city districts.

Untitled Database

Nexus Studios 2011-2016

Title

Role

Department

Location

Creative Director

Lead creative for Interactive Arts Division

Nexus Interactive Arts

London

Nexus Studios first ever Creative Director, I was responsible for the creative output of the Interactive Arts division.

I split my time between running my own projects, as a director, and helping to develop the interactive and technological sensibilities of the 20+ traditional directors. We produced work for brands, agencies, cultural institutes, and artists across experiential, installation, web, and AR.